You regain control in what seems like an infinite hallway. It’s a sterile, metallic corridor, built like it was carved out of stone. It should be a dramatic change from the cramped, cluttered spaces of the human frigate, and hearken back to the surreal styles found in the original Halo: Combat Evolved.
To your left, windows allow you view out into the docking tunnel. Inspectors are continuing to escort the pieces of your cleansed ship into the interior of the Shield World.
But in front you, down the hallway is something curious. A humanoid shape, silhouetted in bright light. But as you draw closer, the father it seems to get, and at the end of the hallway, there’s no one to be found…
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This is a highlight from the latest Shield and Sword update that has been posted, imagining through text and sketches what the first level of Halo 4 might be like. See and read a bunch more about it here:
on the left, forward unto dawn looks like it has seen better days. I like the way you portrayed the tunnel, very mysterious and foreboding, as if something big is going to happen later to the chief. And the mysterious being at the end of the tunnel adds to the overall mysterious atmosphere.
I'm glad you like it. If there's one thing I hope Halo 4 brings back to Halo is the mystery, the surreal strange, the creepy unknown that seemed very prevalent in Halo CE.
indeed, I loved halo because of the mystery and the alien design of it, as well as the feeling of dread as you walked through those halls, go through those tunnels etc.